Keith Bruns - Naughty Dog: ICE Team (Modeling, Texturing, and Rigging)

Por um escritor misterioso
Last updated 10 novembro 2024
Keith Bruns - Naughty Dog: ICE Team (Modeling, Texturing, and Rigging)
I worked at Naughty Dog from 2003-2006 on Mark Cerny's ICE Team. We were a secret team inside of Naughty Dog that was tasked with building the base PlayStation 3 engine for all of Sony's PlayStation 3 Launch Titles. As the team artist, I was responsible for all art related development tasks, as well as working with each studio to address their specific game art needs. This ranged from modeling techniques with advanced LOD creation, animation systems, materials/lighting, physics simulations and training all of the studios on the new tools and techniques. In the beginning there was somewhere between 13-16 studios we were working with, and I was the primary art contact between our team and each of the studios. None of these assets were used in a game, only for training and R&D purposes. I am unable to show a lot of the work and documentation due to the work being the property of the individual studios.
Keith Bruns - Naughty Dog: ICE Team (Modeling, Texturing, and Rigging)
Peru Home
Keith Bruns - Naughty Dog: ICE Team (Modeling, Texturing, and Rigging)
Cryptoquip/dictionary.txt at master · CognitiveComputingResearchGroup/Cryptoquip · GitHub
Keith Bruns - Naughty Dog: ICE Team (Modeling, Texturing, and Rigging)
Телеарналар мемлекеттік тілге ден қоймақ
Keith Bruns - Naughty Dog: ICE Team (Modeling, Texturing, and Rigging)
Naughty Dog, LLC - Hitting the ice in style -- a huge thanks to Tony for sharing
Keith Bruns - Naughty Dog: ICE Team (Modeling, Texturing, and Rigging)
京都店のblog - さんきゅー
Keith Bruns - Naughty Dog: ICE Team (Modeling, Texturing, and Rigging)
Sweeping Promises and the magnetic lo-fi post punkery of You Shatter - AMERICAN PANCAKE
Keith Bruns - Naughty Dog: ICE Team (Modeling, Texturing, and Rigging)
Pengantar Kitab Pengkhotbah
Keith Bruns - Naughty Dog: ICE Team (Modeling, Texturing, and Rigging)
Calaméo - Where Vancouver January/February 2018
Keith Bruns - Naughty Dog: ICE Team (Modeling, Texturing, and Rigging)
Cute Pixelated Corgi #7 - PIXELATED CORGIS
Keith Bruns - Naughty Dog: ICE Team (Modeling, Texturing, and Rigging)
ArtStation - Naughty Dog: ICE Team (Modeling, Texturing, and Rigging)
Keith Bruns - Naughty Dog: ICE Team (Modeling, Texturing, and Rigging)
Naughty Dog, LLC - Hitting the ice in style -- a huge thanks to Tony for sharing
Keith Bruns - Naughty Dog: ICE Team (Modeling, Texturing, and Rigging)
Invasión Británica - Fans Perú
Keith Bruns - Naughty Dog: ICE Team (Modeling, Texturing, and Rigging)
Naughty Dog, LLC - Hitting the ice in style -- a huge thanks to Tony for sharing
Keith Bruns - Naughty Dog: ICE Team (Modeling, Texturing, and Rigging)
Picart - Remaking The Frankenstein Myth On Film
Keith Bruns - Naughty Dog: ICE Team (Modeling, Texturing, and Rigging)
ArtStation - Raw Data: Rigging of all Characters, Modeling/texturing/rigging of weapons and props

© 2014-2024 galemiami.com. All rights reserved.