Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld

Por um escritor misterioso
Last updated 19 setembro 2024
Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
3 hours ago, cyan0s1s said: RetroShader might be to your liking for G/QZDoom. Didn´t know about it. Its kind of redundant with it being more software like than the actual software source ports, but it has some psx moving polys charm. Thanks!
Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
Doom Level Editor Download - Colaboratory
Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
Doom 2016 - Page 2 — polycount
Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
You should make a Doom level, part 1: the basics / fuzzy notepad
Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
Do you think GZDoom should have texture filtering on by default
Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
Doom Neural Upscale 2X [v 1.0] - Page 17 - WAD Releases
Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
Doom Builder Guide #2 – The Basics (UI, geometry, controls, line
Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
Filtering in Doom: None or Bi/Trilinear? - Doom General - Doomworld
Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
Translucency - The Doom Wiki at
Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
ReDoomEd', a port of the original Doom level editor, was released
Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
Tips for the new GZDoom users. TL;DR: disable texture filtering
Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
Do you think GZDoom should have texture filtering on by default
Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
Doom Builder 2 - Transparent Windows - Doom Editing - Doomworld
Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
Doom Neural Upscale 2X [v 1.0] - Page 17 - WAD Releases

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